Challenges and Opportunities of Computer Games Will Be Evaluated in Iran
Challenges and Opportunities of Computer Games Will Be Evaluated in Iran
According to the information center of national elites foundation, the third national
conference and first international conference of “Computer Games; Opportunities
and Challenges” was held in Isfahan in the presence of about 300 researchers.
In this event, research on various areas of computer games,
such as psychology, sociology, information technology, art, medicine,
management and economy was presented.
Given the special look to new technologies, such as
simulation, augmented reality, virtual reality and combined reality in this
conference, relevant studies have a special place in the festival, in a way
that approaches of medical engineering, neurology and cognitive science were significantly
covered on the conference and a great number of articles, workshops and panels
were observed in the conference.
In addition, three key lectures of the conference with the
topic of virtual reality were presented by Choongjae Im from Keimung University
of South Korea. Two other key lecturers were Georgios N. Yannakakis from
University of Malta (on artificial engineering) and Tobias Greitemeyer from
Innsbruck with the topic of prosocial games.
During the brain mapping national conference, the library,
equipment and services provided by this national center were evaluated by
professors and participants to develop brain mapping area.
Moreover, the workshop of the new generation of computer
games with the approach of improvement of mental skills was held by Mohammad
Javad Darvishi, expert in the area of library signal processing.
Hamed Azarnoush, associate professor of medical engineering
in Amir Kabir University, presented his results in Montreal Neurology Institute
about VR neurosurgical simulator.
At the end of the conference, the marathon of game
production was initiated, so that young game developers could be challenged in
a friendly environment. The theme of the game production section was
constructing games with only one operator, for instance just the act of click
or drag was allowed for mobile games.